Client Selection for Federated Learning in Vehicular Edge Computing: A Deep Reinforcement Learning Approach

Vehicular edge computing (VEC) has emerged as a solution that places computing resources at the edge of the network to address resource management, service continuity, and scalability issues in dynamic vehicular environments. However, VEC faces challenges such as task offloading, varying communication conditions, and data security. To tackle thes...

A Human-Machine Agent Based on Active Reinforcement Learning for Target Classification in Wargame

To meet the requirements of high accuracy and low cost of target classification in modern warfare, and lay the foundation for target threat assessment, the article proposes a human-machine agent for target classification based on active reinforcement learning (TCARL_H-M), inferring when to introduce human experience guidance for model and how to au...

Multi-Agent Deep Reinforcement Learning-Empowered Channel Allocation in Vehicular Networks

With the rapid development of vehicular networks, vehicle-to-everything (V2X) communications have huge number of tasks to be calculated, which brings challenges to the scarce network resources. Cloud servers can alleviate the terrible situation regarding the lack of computing abilities of vehicular user equipment (VUE), but the limited resources, t...

AI EMPOWERED RIS-ASSISTED NOMA NETWORKS: DEEP LEARNING OR REINFORCEMENT LEARNING

A novel reconfigurable intelligent surfaces (RISs)- based transmission framework is proposed for downlink nonorthogonal multiple access (NOMA) networks. We propose a quality-of-service (QoS)-based clustering scheme to improve the resource efficiency and formulate a sum rate maximization problem by jointly optimizing the phase shift of the RIS and t...